Similar to the new Quantum Star, Solar Empire 2 is a complete re-write of SE adding functionality, stability, and security. The major problem I have with developing such a game is having to think of every feature myself instead of concentrating on just the programming.
Solar Empire 2 is actually based on a back-end system similar in design to Q-site. It is not designed just for games: Base can be used on all general purpose php applications.
Now I have to get on with creating the actual game content.
Features that I want to include
- A permissions system to allow or restrict certain pages. For instance a problematic IP address or user or group could be disallowed from using the register or login functions.
- Complicated objects and vehicles. For instance instead of just using systems and planets (as in the original Solar Empire), all objects can be customised. I am planning to base everything on simple elements and materials, so that the universe becomes finite.
- A new messaging system, perhaps using HTMLArea and actual HTML code instead of BB.
The difficult part is creating the database schema in the most efficient way. This is what I have to think about.

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